Tyler Glaiel's Blog

Tyler Glaiel's Blog

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Programming languages should have a tree traversal primitive
There should be a control flow construct in programming languages that can handle tree-like traversal in a nice way, similar to how for/foreach loops…
Apr 29 • 
Tyler Glaiel
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January 2025

Video games I played in 2024, part 2
Following up part 1, its finally time for my mini reviews of the games I played in the 2nd half of 2024, and also go what I think were the best games…
Jan 9 • 
Tyler Glaiel
4

June 2024

Video games I played in 2024, part 1
Hey so, usually I do these posts once a year, but 2024 has been kind of a wild year so far for games and I have so many on my list so far that I thought…
Jun 1, 2024 • 
Tyler Glaiel
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2

December 2023

Video Games I Played in 2023
My yearly gaming wrap-up where I go over my thoughts on all the games I played in the past year
Dec 31, 2023 • 
Tyler Glaiel
2
1

September 2023

Make and release lots of small games before making a big one
The only piece of eternally relevant gamedev advice.
Sep 7, 2023 • 
Tyler Glaiel
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1

March 2023

Can GPT-4 *Actually* Write Code?
I test GPT 4's code-writing capabilities with some actual real world problems.
Mar 17, 2023 • 
Tyler Glaiel
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Mar 16, 2023 • 
Tyler Glaiel
1
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