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Programming languages should have a tree traversal primitive
There should be a control flow construct in programming languages that can handle tree-like traversal in a nice way, similar to how for/foreach loops…
Apr 29
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Tyler Glaiel
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January 2025
Video games I played in 2024, part 2
Following up part 1, its finally time for my mini reviews of the games I played in the 2nd half of 2024, and also go what I think were the best games…
Jan 9
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Tyler Glaiel
4
June 2024
Video games I played in 2024, part 1
Hey so, usually I do these posts once a year, but 2024 has been kind of a wild year so far for games and I have so many on my list so far that I thought…
Jun 1, 2024
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Tyler Glaiel
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2
December 2023
Video Games I Played in 2023
My yearly gaming wrap-up where I go over my thoughts on all the games I played in the past year
Dec 31, 2023
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Tyler Glaiel
2
1
September 2023
Make and release lots of small games before making a big one
The only piece of eternally relevant gamedev advice.
Sep 7, 2023
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Tyler Glaiel
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1
March 2023
Can GPT-4 *Actually* Write Code?
I test GPT 4's code-writing capabilities with some actual real world problems.
Mar 17, 2023
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Tyler Glaiel
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Coming soon
This is Tyler Glaiel's Blog.
Mar 16, 2023
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Tyler Glaiel
1
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